This extension allows users to use the Blender software program. Blender is a program for 3D computer graphics to create animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and video games.
Blender is a fully integrated 3D content creation suite, offering a broad range of essential tools, including:
•\tModeling - The creation of a 3D scene needs at least three key components: Models, materials and lights. In this part, the first of these is covered, that being modeling. Modeling is simply the art and science of creating a surface that either mimics the shape of a real-world object or expresses your imagination of abstract objects.
•\tRendering - Rendering is the process of turning a 3D scene into a 2D image. Blender includes three render engines with different strengths:
- EEVEE is a physically based realtime renderer.
- Cycles is a physically based path tracer.
- Workbench is designed for layout, modeling and previews.
•\tAnimation & Rigging Animation is making an object move or change shape over time.
•\tVideo Editing - Blender can be used to edit videos. There are two possible methods for this, one being the Compositor and the other, described in this chapter, being the Video Sequencer. The Video Sequencer within Blender is a complete video editing system that allows you to combine multiple video channels and add effects to them. You can use these effects to create powerful video edits, especially when you combine it with the animation power of Blender!
•\tVFX - Motion Tracking is used to track the motion of objects and/or a camera and, through the constraints, to apply this tracking data to 3D objects (or just one), which have either been created in Blender or imported into the application.
•\tCompositing - Compositing Nodes allow you to assemble and enhance an image (or movie). Using composition nodes, you can glue two pieces of footage together and colorize the whole sequence all at once.
•\tTexturing - Image textures are typically needed when the desired look is hard to achieve with procedural textures, or if the texture is not uniform. For example, a car would only have scratches in a few places where they make sense, not in random places all over its body.
•\tMany types of Simulations. Blender’s physics system allows you to simulate a number of different real-world physical phenomena. You can use these systems to create a variety of static and dynamic effects such as: Hair, grass, and flocks, Rain, Smoke and dust, water.
This extension also includes access to a file manager to upload and download the files, animations and videos created.
This extension is the Blender online distribution so it is compliant with the Blender GPL