Overview
AudioSpace requires UE4 Prerequisites x64, which is part of the installation package. Dependencies include Microsoft Visual C++ Runtime and DirectX Runtime.
AudioSpace brings music visualization to a new level and to new venues, from home use to live stages. Enjoy it on your desktop PC or project it on a wall as a next-level party decoration, stream your audiovisual art performances, or get immersed in VR. Built from ground up to fully utilize the computing power of modern PCs, it provides unparalleled visual fidelity enabled by Unreal Engine.
You'll be located in a virtual room that orbits a planet/star of your choice. On the walls of this room you may choose to display vectorscopes, phase wheels, spectrograms, waveforms, or any user-created shader visualization. There are many shaders readily available, and you are free to modify them or create your own! Each wall also has a media player, supporting a wide range of audio and video formats as well as playlists. Inside the room and in the surrounding space you have a selection of unique 3D visualization elements that you may combine and configure to your liking. Sound moves and shapes the elements, particles dance to the rhythm. Chill out watching the auroras, fly over rolling wavescapes, or engage full speed into a warp tunnel. Freely configurable scene presets can be instantly selected with keyboard or set to change at random (or in order) when silence is detected between tracks. Randomization can also be activated for visualization parameters and color palettes.
Virtual Reality is supported through SteamVR; reference hardware is Pimax 5K Plus with Valve Index controllers (finger tracking included), but any SteamVR compatible VR headset should work. Controller support is readily available for HTC Vive, Oculus Touch and Windows Mixed Reality, but can be customized and expanded via SteamVR Input. In VR, music and visualization can come together in a wonderful way. Nowhere else does one have the freedom to see absolutely anything, only limit is the imagination. AudioSpace puts this freedom into good use and creates an unprecedented way of experiencing music. Enjoy!
Tutorials are available both for the basics: https://steamcommunity.com/sharedfiles/filedetails/?id=2860823339&snr=2_9_100000_
and for advanced use: https://steamcommunity.com/sharedfiles/filedetails/?id=2861179320
Take a look also at Questions and Answers: https://steamcommunity.com/sharedfiles/filedetails/?id=2861743432
Performance and compatibility notes:
AudioSpace is best experienced with powerful hardware, both CPU and GPU should be relatively recent, mid-to high-end devices. Audio card/interface with low latency is recommended when visualizing audio input instead of output. For professional use, ASIO capturing can be enabled with ASIO command line parameter. Required operating system is Windows 10, Windows 10 S is not supported.
Features
best music visualizer for PCsmedia playervirtual reality supportedrecording of all audio sources
What's new
Version 6.2
Rest of the 2024 development work of AudioSpace is now packaged U+1F381 and released for your enjoyment, together with a demo reel video highlighting some of the best bits: https://youtu.be/NXhOEXDkfuE
Most significant new feature is the possibility to add text overlays on top of the visualizations (for titles, lyrics, credits and so on). Custom fonts are supported, both .ttf and .oft files. Other changes were mostly related to rendering quality and automation:
- rendering:
- VSync is now turned on by default
- removed bloom shafts from the stars of the space sphere
- automation:
- added support for showing / hiding a model
- new commands: "pause" (visualization), "unpause" and "exit"
- new command "rt" for rotating around a point on the XY-plane
- expanded functionality for "mv" command
- shader name (or list index) can now be defined with the "on" command
- longitude animation uses now the shortest rotation, and starts with current longitude if start and end are equal
- palette change is reflected in the menu if it is open for the affected element
- when automation is terminated with Escape key, ongoing movement animations are now correctly stopped
- shaders: updated "stargate", added "single waveform"
- new visuals: Shape of Sound has now particle shape adjustment with param A < 0
- media player volume and muting is now separately handled for each player
- 3D spectrum columns paramA now acts as magnitude limiter when < 0
Additional Information
- Developed by Ferrit
- Version 2025.01.13
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Requires
Available on: PC
OS: Windows 10 version 17763.0 or higher
DirectX: Not specified
Video Memory: Not specified
Graphics Processor: At least Nvidia GeForce GTX 1080 or AMD Radeon RX 5600 XT recommended. With higher performance one can have more simultaneous visualizations active (and/or higher frame rates).
- Published 2021-03-15
- Size 549.36 MB
- File Type appx/msix
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Language
English (United States)
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Permissions
Uses all system resources
- Microsoft Store ID 9nqtp1869vm3
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